Document Type
Note
Abstract
This Note will examine the development of in-game purchases in the video game industry.
Recommended Citation
Elpidio K. Cruz,
The Psychological and Virtual Siege of Loot Boxes,
23 J. Tech. L. & Pol'y
(2018).
Available at: https://scholarship.law.ufl.edu/jtlp/vol23/iss2/3
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